Sunday, August 28, 2011

Blow Up v1.7.2



Camel Games are one of our favourite Android developers. They’re the team responsible for some of the most popular Android games on the market. Titles such as Space Physics and Flight Director have been downloaded tens of thousands of times and are rated highly by the community. Because of this, we were looking forward to trying out their latest offering, physics puzzler Blow Up.

Official Android Market description:-
“Blow it up! Flatten buildings with limited bombs is your task. With this fantastic game, you will get bombs in different sizes; set the bombs to function at different times; see the building sway and fall with real physics; even more, blow the panda up…
More levels are coming. Stay tuned!


was developed for Android by Camel Games.

The premise is pretty straightforward. You must collapse a building by placing explosive charges at various points on it’s structure. If you flatten the building so that none of it’s constituent parts poke above a pre-set goal line, you win the level. To add a little interest, each building also contains a little ragdoll panda which you have to try to both avoid blowing up and steer towards a star which will also be placed somewhere in the building. Bonus points can be had should the panda touch the star as the building collapses.


Graphically, the game looks decent enough, ceratinly nothing spectacular, but it’s a simple puzzle game, it doesn’t need stunning 3D graphics. Camel Games have yet again demonstrated a good handle on the physics side of things, and the ragdoll panda flopping around inside the building works well. The only complaint I can level at the game’s look is occasionally the animations felt a little sluggish. In fairness, this may have been a deliberate ploy to allow you to keep track of how any given building is collapsing so that you can further refine your charge placements if need be, but I suspect not.

Gameplay is enjoyable, and the fact you can replay any level you are on, or even skip past any given level by choosing a later one from the main menu, means it’s pretty forgiving too. The difficulty progresses nicely too, with early levels being pretty straightforward and graduating up to the extremely devious later levels. The physics engine does occasionally introduce an element of luck in to proceedings. I felt that I solved some levels purely through a lucky twist of a plank and other levels I was denied from completing because a rogue beam had just not shifted far enough. This doesn’t in any way detract from the game, but hardcore puzzlers may prefer not to rely on chance to get through. Any given level can be replayed if desired though, so if you’re a stickler for getting things done just so, you can replay until you achieve demolitions perfection.


Overall, I’d say this is yet another solid addition to Camel Games’ catalogue of games. It’s nothing particularly original, just an Android version of a theme that’s been used in a number of online Flash games in the past, but it’s well implemented and I didn’t come across any frustrations at all. The game has 70 levels, each of which can be played on Easy, Medium or Hard settings, but, as it doesn’t necessarily take very long to get through each level, some folks may find they complete the game pretty quickly. Hopefully Camel Games will release additional levels, or even an editor in the future, given their record with Space Physics, I’d imagine this is a distinct possibility.

Crazy Penguin Catapult HD v1.1.9


Crazy Penguin Catapult is a charmer from start to finish. I'm happily recommending it to gamers of all skill levels, as this has something for everybody. Total casuals will enjoy just bopping bear with dive-bombing penguins. Hardcore mobile gamers will go for three stars on each level and enjoy playing the strategy game, too. And everybody will love the humor. Download it.




Crazy Penguin Catapult HD v1.1.9



Crazy Penguin Catapul v1.0.18

Diamond Twister v1.0.4



Welcome to the fascinating world of high-stakes robbery! Discover the most precious mobile game. Steal dazzling diamonds from 8 glamorous locations, including lavish mansions and well-protected museums, in this addictive rotate-the-blocks puzzle. Enjoy 8 different game modes throughout a simple and challenging concept: Swap 2 gems together to align 3 identical precious stones and make the maximum amount of combos possible. Fascinating visual effects, twisting diamonds and gem explosions will leave you breathless for hours!
Features

* A hugely addictive, simple and intuitive gameplay.
* Switch pairs of gems on the grid to make combos of 3 or more identical, precious stones.
* A real adventure story in the fascinating world of high-stakes robbery!
* Dazzling visual effects, gem explosions and twisting diamonds spice up the game experience.
* 8 game modes, including 5 exclusive modes and 64 different levels of difficulty.
* 8 glamorous environments to steal diamonds from, like lavish mansions and museums.



Diamond Twister v1.0.4

Assassin's Creed v3.09


If you were a fan of Ubisoft's ambitious Xbox 360/PlayStation 3 production, you know the set-up. An assassin named Altair is scouring the Holy Land for the means to bring down the Templar knights, an organization with sinister designs on the world in this narrative. The iPhone game serves as a prequel to the console game. Altair is in search of a specific artifact called "The Chalice," which possibly has the power to bring the ugly Crusades to an early, merciful end. But seeking this relic raises more questions than it answers, setting up the console game, which I consider to have one of the best fictions in videogames in quite some time despite its uneven game mechanics.


As Altair, you must use your stealth abilities to seek the Chalice. The rooftops, awning, and beams that stretch across the grand cities of the medieval Holy Land are your playground. Careful movement above the sandy streets will keep you out of harm's way for the most part, although occasionally you must descend to the avenues below and draw blood. Altair has a sword that can be upgraded, but there are other devices and items he uses in his quest, such as a grappling hook and bombs. Altair's signature weapon, though, is his hidden dagger that is used to silently execute enemies and not raise the alarm of dozens of guards and Templar reinforcements.




Some kills are just messy.
As you explore the Holy Land, you will pick up hundreds of blue orbs that can be traded in for upgrades, such as expanding Altair's health bar or the aforementioned sword. Personally, I tended to lean on sword upgrades because I wanted to make sure I could overpower enemies in any combat situation. I would accidentally blow a stealth situation by walking through a crowd too fast or stumble off a rooftop and land on the street below, just within striking distance of a Templar.

Naturally, this raises the issue of control. I think the control stick here is a little looser which does prevent absolute precision and will cause occasional mishaps, but for the most part, I really don't have any major problems with how the game handles. The combat buttons work great, although the shield button placement over by the control stick is awkward. While there are some automated actions, like scrambling up a wall, I do wish that some small jumps were also self-propelled. The jump button works without a problem, but an auto-jump would help casual gamers by taking one less button out of the mix. 


One feature in Assassin's Creed I do not care for, though, are the minigames. I think they are pointless holdovers from the DS version. They felt tacked-on back then, like Gameloft was trying to integrate the DS touchscreen some way... any way. They don't fare much better here. They function, but add nothing to the overall game. They feel gimmicky in a game that needs no gimmicks.

As mentioned earlier in the review, Assassin's Creed looks fantastic. Everything -- from the textures on Altair's robes to the crackling fire effects -- is brighter, crisper, and more detailed in this edition of the game versus the DS. However, Assassin's Creed is not necessarily the smoothest play on a Droid. There is some framerate chugging here and there that mars the experience. However, some users have mentioned that Creed runs better on newer handsets.



Robo Defense v2.0.8



There have been a lot of tower defense games developed for mobile handsets. Many of them have tried to differentiate themselves with some kind of noticeable gimmick, which is why the unassuming Robo Defense might not seem very impressive at first. Where are the zombie hordes, magic spells, or adorable animals? Even without any fluff, this is a tower defense game at its most basic…and satisfying.




Like in any other tower defense game, in Robo Defense, you must build turrets to keep waves of enemies (in this case, robots) from crossing your free-fire zone. The mindless drones will follow whatever path you lay out for them, so the best strategy is to turn an open field into a maze of death as quickly as possible. You can also upgrade your pea shooters to extravagant missile towers, with unique attributes like slowdown, flame, or antiair specialties.

None of this should sound all that different to anyone who has played a tower defense game before, but Robo Defense's unique twist is that the game lets you level up your army of turrets between games. A proper game consists of 100 waves of enemies, and whether you win or lose, the points you earn let you unlock new bonuses, like more starting cash or stronger defenses. This way, you're not only improving your defenses within a game as you proceed, but you can also improve your turrets overall between games.

Robo Defense's mission-select screen, which lets you fine-tune the difficulty and pick from one of six different maps, essentially lets you customize your own experience. Achievements for unusual tactics, like not building rockets or saving up your cash, encourage you to try out new methods as well.


The controls in Robo Defense work well--a basic swipe from a panel in the lower-right corner is all that's required to place a turret. A simple tap will let you upgrade your towers in the midst of battle. It would be nice to be able to zoom the map in or out, but the levels are not so massive that you'll miss a lot of what's going on and the map scrolls smoothly if you drag your finger around the screen (though a greater variety of enemies and a faster fast-forward view would have also been welcome).



Robo Defense may not have a lot of the charm of many other tower defense games, but it's like a well-oiled machine itself; it's precise, well executed, and works very well, indeed.
(From:http://www.gamespot.com)

Mega Jump v1.3


Over 10 Million Players! Join in!
"Superb" - Slide to Play
"Incredibly addictive" - Gamezebo
“You’ll be amazed with how long you’re going to be playing!” - Appmodo
Get ready to jump off on an epic jumping journey with Mega Jump!
Collect coins, grab crazy powerups, and evade monsters to boost yourself to the edge of the Universe and beyond!


Mega Jump has got what you need:
★ Eye-popping cartoon graphics and beautiful multi-layered backdrops
★ Grab the Fireb and Super Nova Mega Boosts and hang on a fiery ride!
★ Collect coins and stars big points and huge combo boosts!
★ Turn into a Boon! Strap on some Jump Boots! Become a Coin Magnet! Hover with the Action Umbrella or zap enemies with the Power Shield!
★ Multiple stages - try to reach the edge of space and beyond!
★ Reached the final stage? Try the Hard stages an extra chenge!
★ Watch out killer items and monsters that'll stop you dead in your tracks!
★ Unlock kinds of awesome new characters to play with!
★ Hilarious sound effects and a bumping sound track!
★ Regular updates with new features and upgrades!
★ Dozens of unlockable achievements maximum gamerscore!
★ Online worldwide leaderboards with Feint!
★ Compete with your friends on Facebook and Twitter!


What are you waiting ? Grab Mega Jump and start jumping!

Honors:
Mega Jump has over 7 million players and counting! to the Mega Jumpers out there!


What's in this version:
added upgradable powerups in the store: Power Shield, Lucky Blast, Anti-Gravity Boots and Magnet!
added help and instructions!
added Mega Codes - get 500 Free MP every friend that enters your code - spread the word!
We’ve redesigned menus to make them look 100% more amazing!
now perms WAY better!
now uses WAY less memory!
now takes up WAY less space on your phone!
fixed the ce closing issue on startup!


Mega Jump v1.3



Mega Jump v1.4



Saturday, August 27, 2011

Angry Birds + Angry Birds Seasons + Angry Birds Rio



What does it take to make an addictive game? Not much -- just throw in some super simple controls, cute graphics, and basic physics. Rovio Mobile's Angry Birds is one such game that includes all these elements, and today the studio's just released a public Android beta to cater those without an iOS, webOSor Maemo 5 device. In case you're not already familiar with the popular title, the backstory is that a gang of hungry pigs snatched away some eggs from the birds, forcing the feathered creatures to embark on a rescue mission for the sake of their survival. The gameplay on the Android version is just as simple as before: in each level you use a fixed slingshot to fling the birds -- one at a time -- into the forts, in order to kill all the pigs inside. As a secondary challenge, you must also attempt to get a three-star rating depending on the amount of structural material you destroy, so the key is to perfect your shooting angle.
At the beginning you're only given one type of bird that does nothing more than just headbutting, but throughout the game you'll come across six more birds, each possessing one special power: multiply, explode, accelerate, dropping egg bombs, boomerang, and extra strength. Don't worry, the instructions are pretty clear when you first meet these enhanced kamikaze birds -- most involve just a single tap anywhere to trigger their special abilities mid-flight. Once you get the hang of it, you'll soon be wanting to try out all sorts of trajectories to take vengeance on those cheeky green hogs. Seriously, the pigs really do laugh at you when your birds miss them.
While we're not familiar with the Maemo 5 and webOS versions of Angry Birds, we've definitely spent a fair amount of time on the iOS flavor. Sadly, since the latter's still running on a low 480 x 320 resolution, the blurred graphics on the notoriously sharp retina display does no justice to the game. On the other hand, the Android version looks a lot prettier on our Nexus One, Dell Streak and HTC Desire, as it runs on their native resolution of 800 x 480. That said, overall the Android beta didn't feel as well-oiled as its iOS counterpart -- we've noticed the occasional light hiccups while panning across the scene, so here's hoping that this will be fixed in the final release. Regardless of this minor flaw, we'd still highly recommend Android users to check out this free Angry Birds beta in the market -- go grab it while it's hot!