Well, if the world of Grow is anything to go by, your fears are well-founded.
Taking on the role of a new fish in a jar, your task is to keep growing by eating everything smaller than you. Over time, you’ll get bigger, allowing you to eat the bigger fish who may once have seen you as a slightly feisty tiddler.
Fin for all the family
It’s a tried-and-tested formula of dodging bigger critters and consuming smaller ones, and it’s not going to win any innovation awards.
The good news, though, is that it’s immaculately presented, with adorable, colourful fish going about their business (disintegrating into slightly less adorable skeletons when eaten) and bubbly background noises.
The controls work well, too, and the game goes out of its way to make you try the different options available.
The default is a tilt function, but I quickly jettisoned this in favour of the virtual thumbstick. Completing the set is a touch control, where the fish will follow your finger around the screen as if it were a particularly tasty looking maggot on a hook.
Fishing for compliments
The only problem it has is lack of variety.
As you make progress through each section your environment changes (going all the way from a jar to the great blue ocean), but the game mechanics stay resolutely the same.
The only difference from level to level is whether you’re expected to eat everything or to hold out without being eaten.
There’s a Story mode and a Survival mode, but there’s no real difference to the gameplay - just how long you’ll need your battery to hold out.
Grow is a quite a light on content, but it’s great fun to dip into, and if you don’t expect unlimited variety then you won’t be disappointed in this playful piscine pleasure.
(From:http://www.pocketgamer.co.uk)
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