Wednesday, August 17, 2011

Shark or die



As you might imagine, you are the titular shark in Shark or Die – and you're on a single-minded mission: eat people. But though you have a simple goal, things are never that easy for a ravenous killer of the deep. You must make sure you don't cause too many waves by quickly jetting between meals, for example. Let your food settle a little, or else you send those innocent appetizers swimming away in a panic. And if you don't eat enough on a regular basis, well, expect to go belly up.


There is a little bit of shark management to busy yourself with, too. The more humans you inhale, the more upgrades you can buy for your shark, such as increased speed. And you should always be on the lookout for VIP swimmers (noted by celeb-shark names such as Sharkira). If you eat one of those, you get a little fuller…. which inches you closer to the next stage.
I expected Shark or Die to become repetitive after a while and was not necessarily let down when it indeed happened. But there really are enough secondary gameplay wrinkles in here – such as swimming directly at a human may cause them to scream, which alerts nearby swimmers to flee – to keep things interesting for far longer than expected. And I liked to colorful, crisp art as well as the good sound effects. Shark or Die's music tip-toes right up to the line of copying the Jaws theme within stepping over it.





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